Senior UI Artist [Avatar: Frontiers of Pandora]

Ubisoft - Malmö

Job Description


Avatar: Frontiers of Pandora™ is a first person, action-adventure game developed by Massive Entertainment – a Ubisoft studio in collaboration with Lightstorm Entertainment and Disney. Built using the latest iteration of the Snowdrop engine, and developed exclusively for the new generation of consoles and PC, Avatar: Frontiers of Pandora brings to life the alluring world of Pandora with all of its beauty and danger in an immersive, open world experience.

As an experienced User Interface Artist here at Massive you'll ensure we create graphical UI with a distinct feel, which will guide the player's journey across Pandora and improve the overall gaming experience. You'll be working closely with your Lead UI Artist, collaborate with a wider UI/UX team (which includes Technical Artists, programmers, and designers), whilst also working cross-functionally with multiple stakeholders and disciplines from across our AAA production team.

Massive has established itself as a world-leading game dev studio, with an emphasis on quality and attention to detail. This extends to our UI approach, where we continually push what's expected.

This is a permanent position based in Malmö Sweden and requires working onsite. We kindly ask you to apply with your CV and message to the hiring manager/cover letter in English. Applications will be reviewed whilst the job-ad is posted.


Qualifications


You as a person

Your knowledge in the field of UI and games transfers into a clear passion for what you do. You feel responsible for guiding the player through their journey and enjoy finding innovative solutions to existing game UI and graphical obstacles. To achieve this, you're open to feedback, whilst you're also able to constructively provide feedback of your own to the cross-disciplinary teams around you. Collaborating effectively, adapting to changes, and working towards a shared goal.

Besides the above we’re looking for someone aligned with our core values and the following skills and experience:

  • A relevant portfolio of artwork (must include UI Art)
  • Several years’ experience of UI Art for video games
  • Command of various design tools (e.g. Photoshop, Illustrator, After Effect)
  • Relevant degree in an Art/Design field or the equivalent work experience
  • Previous experience from a AAA game production team through to release is a plus
  • Experience with node-based visual scripting game engines (e.g. Snowdrop, Unreal or Unity) is a plus

Additional Information


Massive Entertainment is a world-leading AAA studio located in Malmö, Sweden and part of the Ubisoft family. We’re a multinational team of more than 650 passionate and highly skilled people from 50+ different countries. Our studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.

At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, and The Star Wars Project. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform.

All your application information will be kept confidential according to EEO & GDPR guidelines.

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